Hackerman's Hacking Tutorials

The knowledge of anything, since all things have causes, is not acquired or complete unless it is known by its causes. - Avicenna

Nov 11, 2019 - 19 minute read - Comments - Burp Burp extension

Swing in Python Burp Extensions - Part 2 - NetBeans and TableModels

In part 1 we discussed handcrafting Swing GUI items in a form. In this part, we will design a GUI using NetBeans and then convert it to Jython. Then use it in a Burp tab. Next, we will create a custom table model based on objects to handle our issues.

Code is at:

BD-1, design this GUI for me BD-1, design this GUI for me

Image credit: Electronic Arts - Star Wars Jedi: Fallen Order.

Open NetBeans and follow any tutorial to design a form. In this case, I am going to design something that looks like an issue tab.

Designing in NetBeans

  1. Open NetBeans.
  2. File > Open Project and point to the jython-swing-2\01-SampleGUI directory.
  3. If the form is not opened, select it from the sidebar at Source Packages > sample > SampleJFrame.java.
  4. Click on the Design tab to view the form.
Opening the form Opening the form

This is not a GUI design tutorial. You can use any tutorial on the web but Swing GUI design in NetBeans is pretty much the same as any other IDE (e.g., Visual C#). It's mostly drag and drop.

GUI in NetBeans GUI in NetBeans

After you are satisfied with your design, click on the Source tab beside Design. You will see a Java file that has the generated code for the GUI. This must be converted to Jython. The important part is the section after @SuppressWarnings which is already folded in the editor with the label Generated Code. initComponents sets up the GUI. Copy the contents of the function into a separate file in your favorite editor and get converting.

For extensions in Java, the following guide by Paul Ritchie A.K.A. Corner Pirate on the Secarma Labs blog from October 2017 discusses designing Burp extension GUIs in NetBeans and then hooking them up in Burp. I have not tried it so I don't know if it works, but it's a good idea:

As of December 2020, the original URL was dead. Paul was kind enough to point me to an archive.

Converting to a JFrame

This is a simple process in this context. Because of our knowledge from part 1, we understand some of these words. This is good, because if something goes wrong, we can troubleshoot.

The conversion process was simple:

  1. Remove new .
  2. Remove ;.
  3. Search for javax.swing. and import everything.
  4. Then remove javax.swing..
  5. Add everything to the constructor of a new class.

The result is in 02-JFrame. If we add extension.py to Burp, we will get a detached JFrame.

JFrame JFrame

Inside getUiComponent we create an instance of the frame, display it and return it.

02-JFrame/extension.py/getUiComponent
1
2
3
4
5
6
def getUiComponent(self):
    from NBFrame import NBFrame
    frm = NBFrame()
    frm.pack()
    frm.show()
    return frm

NBFrame (stands for NetBeans frame) is a JFrame. Some items have been commented out. I will discuss the important parts.

from javax.swing import (JScrollPane, JTable, JPanel, JTextField, JLabel,
     JTabbedPane, JComboBox, table, BorderFactory, GroupLayout, LayoutStyle,
     JFrame)

class NBFrame(JFrame):
    """Represents the converted frame from NetBeans."""

DefaultTableModel

JTable uses a model to populate the data and cells. We are using the DefaultTableModel. One of its constructors creates a model from a 2D array containing the data and a string array with the column names (or headers).

tableData = [
    [None, None, None, None, None],
    [None, None, None, None, None],
    [None, None, None, None, None]
]
tableColumns = ["#", "Issue Type/Name", "Severity", "Host", "Path"]
# create the table model
tableModel = table.DefaultTableModel(tableData, tableColumns)

The TableModel interface has methods for returning the column types (getColumnClass) or if cells are editable (isCellEditable) among other things. The designer has created these because I added types to columns. By default, they are all java.lang.Object.class. These are commented out in this version of the extension but we will use them later.

We are also setting up an auto sorter, this lets users sort the table by clicking on the columns. This is a neat idea but it will cause some headaches later.

# set the table model
# if this fails, we have to use
self.jTable1.setModel(tableModel)
self.jTable1.setAutoCreateRowSorter(True)

# wrap the table in a scrollpane
self.jScrollPane1.setViewportView(self.jTable1)

The table might contain more rows than can be displayed in the GUI, so the designer has created a JScrollPane and assigned the table to it. This allows us to scroll to see all rows.

The rest of the auto-generated GUI code looked complex. The best I could do was convert it, run the extension and fix errors. The only interesting part was these lines:

javax.swing.GroupLayout layout = new javax.swing.GroupLayout(getContentPane());
getContentPane().setLayout(layout);

Because we are inside a JFrame, we can replace it with:

layout = GroupLayout(self.getContentPane())
self.getContentPane().setLayout(layout)

Note: In Python we can also pass self instead of self.getContentPane() but in Java, passing this will result in a "GroupLayout can only be used with one container at a time" error. Instead we must to this.getContentPane().

Using a JPanel

We do not want a detached frame. We want our extension to be in the Burp tab. To display our creation in a Burp tab we need to convert it to a panel. I tried creating an NBPanel class that inherits JPanel but it did not work out. It messed up and was displayed on top of every tab.

The fix (might not be the correct fix but works in this case) is to create the panel and assign it to a field of NBPanel (and not inherit anything). The result is in 03-NBPanel directory:

# NBPanel is not inheriting anything.
class NBPanel():
    """Represents the converted frame from NetBeans."""

Now the part above with getContentPane() becomes:

# create the main panel
self.panel = JPanel()
layout = GroupLayout(self.panel)
self.panel.setLayout(layout)

Inside our extension, we create an object and then return the panel.

03-NBPanel\extension.py\getUiComponent
1
2
3
4
5
def getUiComponent(self):
    # GUI happens here
    from NBPanel import NBPanel
    nbp = NBPanel()
    return nbp.panel

The panel works:

NBPanel with an empty table NBPanel with an empty table

Customizing the Table

The table is editable. This is useful but not here. I want to edit the rows in a different pop-up because data will have more rows than displayed in the table.

We need to create our own TableModel named IssueTable. The source resides in 04-CustomTableModel:

04-CustomTableModel/IssueTable.py
 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
class IssueTableModel(DefaultTableModel):
    """Extends the DefaultTableModel to make it readonly (among other
    things)."""

    def __init__(self, data, headings):
        # call the DefaultTableModel constructor to populate the table
        DefaultTableModel.__init__(self, data, headings)

    def isCellEditable(self, row, column):
        """Returns True if cells are editable."""
        # make all rows and columns uneditable.
        # do we need to check the column value here?
        canEdit = [False, False, False, False, False]
        return canEdit[column]
        # return False

    def getColumnClass(self, column):
        """Returns the column data class. Optional in this case."""
        from java.lang import Integer, String, Object
        # return Object if you don't know the type.
        # only works if we are not changing the number of columns
        columnClasses = [Integer, String, String, String, String]
        return columnClasses[column]
  • __init__: We are calling the parent constructor.
  • isCellEditable allows us to decide which cell is editable. In this case, we are using a list with an element for each column. More detailed control is possible because we have both row and column. It's easier to just return False to make everything uneditable.
  • getColumnClass returns the class of each column.

Handling Mouse Events

We can detect when the table is clicked and act accordingly. This is done by implementing the MouseListener interface and adding it to the table. Our custom mouse listener is in the IssueTableMouseListener class.

It has two helper functions. getClickedIndex returns the index number of the item. Index is the first column so it detects which row is selected and then returns the value of the first column. Note: This will be unreliable if we do not disable column reordering. See below in the IssueTable section.

def getClickedIndex(self, event):
    """Returns the value of the first column of the table row that was
    clicked. This is not the same as the row index because the table
    can be sorted."""
    # get the event source, the table in this case.
    tbl = event.getSource()
    # get the clicked row
    row = tbl.getSelectedRow()
    # get the first value of clicked row
    return tbl.getValueAt(row, 0)
    # return event.getSource.getValueAt(event.getSource().getSelectedRow(), 0)

event.getSource() returns the object/component that sourced the event (the table in this case). We can get the selected row (and also column with getSelectedColumn). Then we return the first value of the row which is the index. getClickedRow returns the data in the clicked row as a java.util.Vector.

def getClickedRow(self, event):
    """Returns the complete clicked row."""
    tbl = event.getSource()
    return tbl.getModel().getDataVector().elementAt(tbl.getSelectedRow())

The interface has a few methods but we are only interested in mouseClicked to detect single and double-clicks. The following code prints the data in the row after each click.

# event.getClickCount() returns the number of clicks.
def mouseClicked(self, event):
    if event.getClickCount() == 1:
        # print "single-click. clicked index:", self.getClickedRow(event)

        # modify the items in the panel
        print "single-click: ", self.getClickedRow(event)

    if event.getClickCount() == 2:
        # open the dialog to edit
        print "double-click: ", self.getClickedRow(event)

For more information, please see the Java tutorial How to Write a Mouse Listener.

Finally, we have the actual table.

class IssueTable(JTable):
    """Issue table."""

    def __init__(self, data, headers):

        # set the table model
        model = IssueTableModel(data, headers)
        self.setModel(model)
        self.setAutoCreateRowSorter(True)
        # disable the reordering of columns
        self.getTableHeader().setReorderingAllowed(False)
        # assign panel to a field
        self.addMouseListener(IssueTableMouseListener())

Inside NBPanel we set the table:

# setting up the table
# initial data in the table
tableData = [
    [3, "Issue3", "Severity3", "Host3", "Path3"],
    [1, "Issue1", "Severity1", "Host1", "Path1"],
    [2, "Issue2", "Severity2", "Host2", "Path2"],
]
tableHeadings = ["#", "Issue Type/Name", "Severity", "Host", "Path"]
from IssueTable import IssueTable
self.jTable1 = IssueTable(tableData, tableHeadings)

# wrap the table in a scrollpane
self.jScrollPane1.setViewportView(self.jTable1)
Populated custom table Populated custom table

The data is printed to console after clicking on each row.

Row data printed after mouseclicks Row data printed after mouseclicks

Updating the Panel with The Selected Row

In this step, we want to update the read-only items in the panel such as the name, host, and path with the data from the selected row in the table. You probably have noticed that somewhere in between I changed the severity combobox to a text box. This works better for read-only data. The code for this section is in 05-UpdatePanel.

Updating the panel should be done inside mouseClicked. But while we can get the table through event.getSource(), we do not have access to the main panel. I guess with some trickery we could traverse the hierarchy and get it, but it looks like too much work. Instead, I choose the simple way of passing a "global" panel object between modules. This is not pythonic but does the job.

The panel class has been renamed to MainPanel and resides in MainPanel.py (doh). At the end of the file, there is an instance of MainPanel.

# create "global" panel
mainPanel = MainPanel()

This is then loaded in extension.py and used.

05-UpdatePanel/extension.py
1
2
3
4
def getUiComponent(self):
    # GUI happens here
    from MainPanel import mainPanel
    return mainPanel.panel

Inside IssueTable.py we do the same and use mainPanel in mouseClicked.

05-UpdatePanel/IssueTable.py/mouseClicked
 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
def mouseClicked(self, event):
    if event.getClickCount() == 1:
        # print "single-click. clicked index:", self.getClickedIndex(event)
        rowData = self.getClickedRow(event)

        # let's see if we can modify the panel
        print rowData
        # import mainPanel to modify it
        from MainPanel import mainPanel
        mainPanel.textName.text = rowData.get(1)
        mainPanel.textSeverity.text = rowData.get(2)
        mainPanel.textHost.text = rowData.get(3)
        mainPanel.textPath.text = rowData.get(4)

This mostly works. After clicking each item, it's updated in the rest of the panel.

Updating the panel with row data Updating the panel with row data

However, there is a problem. If we sort the table, the view changes and if we click on any row, it will update it to the data that was there before sorting. For example, in the gif, issue2 is the 3rd item. After we sort the table by the index (#) column, it will be the second item (which was issue1 before). After clicking on it, the panel information does not change to issue2. If we click on the 3rd item (now issue3), the panel will be updated with issue2.

Panel update problem after sorting Panel update problem after sorting

We can read about this behavior in the JTable Documentation:

All of JTables row based methods are in terms of the RowSorter, which is not necessarily the same as that of the underlying TableModel. For example, the selection is always in terms of JTable so that when using RowSorter you will need to convert using convertRowIndexToView or convertRowIndexToModel.

We need to pass the row from the table (table.getSelectedRow()) to table.convertRowIndexToModel.

Fixed getClickedRow
1
2
3
4
5
def getClickedRow(self, event):
    """Returns the complete clicked row."""
    tbl = event.getSource()
    return tbl.getModel().getDataVector()
        .elementAt(tbl.convertRowIndexToModel(tbl.getSelectedRow()))

This fixes the issue.

Sort issue fixed Sort issue fixed

Populating the Table from Outside

Hardcoding the table data in MainPanel is not practical. My initial way to do this was manually assigning something to the jTable1 from inside getUiComponent. See the code for this section in 06-UpdateTable.

# 06-UpdateTable/MainPanel.py
self.jTable1 = IssueTable(None, None)

# 06-UpdateTable/extension.py
tableData = [
    [3, "Issue3", "Severity3", "Host3", "Path3"],
    [1, "Issue1", "Severity1", "Host1", "Path1"],
    [2, "Issue2", "Severity2", "Host2", "Path2"],
]
tableHeadings = ["#", "Issue Type/Name", "Severity", "Host", "Path"]
from IssueTable import IssueTable
mainPanel.jTable1 = IssueTable(tableData, tableHeadings)
return mainPanel.panel

But it resulted in an empty table (no headings or data). The panel is already created, so after adding the table I needed to do something else (maybe redraw?). I decided I need to change the structure a bit. Hence, instead of creating the burpPanel inside MainPanel.py, I would create the variable and then create and assign it in extension.py. I also decided to change the name of mainPanel to burpPanel (less confusing).

Modified code for 06-UpdateTable
 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
# MainPanel.py
# create "global" panel
# mainPanel = MainPanel()
burpPanel = None

# extension.py/getUiComponent
def getUiComponent(self):
    tableData = [
        [3, "Issue3", "Severity3", "Host3", "Path3"],
        [1, "Issue1", "Severity1", "Host1", "Path1"],
        [2, "Issue2", "Severity2", "Host2", "Path2"],
    ]
    tableHeadings = ["#", "Issue Type/Name", "Severity", "Host", "Path"]
    from IssueTable import IssueTable
    table = IssueTable(tableData, tableHeadings)
    import MainPanel
    MainPanel.burpPanel = MainPanel.MainPanel(table)
    return MainPanel.burpPanel.panel

The constructor for MainPanel has also been modified to add an optional table parameter. We are using this new table parameter to pass the IssueTable.

Modified constructor
1
2
3
4
5
6
7
class MainPanel():
    """Represents the converted frame from NetBeans."""

    # mostly converted generated code
    def __init__(self, table=None):
        # removed
        self.jTable1 = table

Let's also experiment with adding data to the table in real-time after the form has been created. The IssueTable class gets a new method:

06-UpdateTable/IssueTable.py
1
2
3
4
5
6
class IssueTable(JTable):
    """Issue table."""

    def addRow(self, data):
        """Add a new row to the tablemodel."""
        self.getModel().addRow(data)

Note that we are not checking the data for the correct length. Later, we need to create objects to pass to the table to display and add. After creating the table, we add a new row:

06-UpdateTable/extension.py/getUiComponent
 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
def getUiComponent(self):
    # GUI happens here
    tableData = [
        [3, "Issue3", "Severity3", "Host3", "Path3"],
        [1, "Issue1", "Severity1", "Host1", "Path1"],
        [2, "Issue2", "Severity2", "Host2", "Path2"],
    ]
    tableHeadings = ["#", "Issue Type/Name", "Severity", "Host", "Path"]
    from IssueTable import IssueTable
    table = IssueTable(tableData, tableHeadings)
    import MainPanel
    MainPanel.burpPanel = MainPanel.MainPanel(table)

    table.addRow([4, "Issue4", "Severity4", "Host4", "Path4"])

    return MainPanel.burpPanel.panel

It works but to be sure, we want to add another row after we interact with the tab in Burp. To do so, I am going to modify the double click section in the mouseClicked method in IssueTableMouseListener. When we double-click any cell, a new row should be added to the table.

06-UpdateTable/IssueTable.py/IssueTableMouseListener
1
2
3
4
5
6
7
8
9
# event.getClickCount() returns the number of clicks.
def mouseClicked(self, event):
    if event.getClickCount() == 1:
        # removed
    if event.getClickCount() == 2:
        # open the dialog to edit
        # print "double-click. clicked index:", self.getClickedIndex(event)
        tbl = event.getSource()
        tbl.addRow([11, "dblclick-name", "dblclick-severity", "dblclick-host", "dblclick-path"])

Works in real-time. In this gif, double-click on row 4 added a new row.

Double-click adds a new row Double-click adds a new row

Revamping the TableModel

Up until now, our table is manual. It's about time we created an Issue object and used it in the table.

Issue Object

We now have a new object called Issue (I would have preferred to call it a finding but Burp calls them issues and do we). Issue has a bunch of fields and not all fields are shown in the table.

07-ObjectTableModel/Issues.py class
 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
class Issue():
    """Issue represents one finding."""
    # index of the finding in the table.
    index = None  # type: int
    # issue name/type.
    name = ""  # type: str
    # severity: could be an enum but we will use a string to support custom
    # values.
    severity = ""  # type: str
    # host - might be better to merge it with path.
    host = ""  # type: str
    path = ""  # type: str
    description = ""  # type: str
    remediation = ""  # type: str
    # request and response will be stored as base64 encoded strings.
    request = ""  # type: str
    response = ""  # type: str

You can ignore the type hints but they are useful when coding in IntelliJ IDEA (VS Code does not support Jython).

Requests and responses are generally byte arrays so we will store them in base64. Hence, we will have these extra methods to do it.

07-ObjectTableModel/Issues.py request/response methods
 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
def getRequest(self):
    # type: () -> bytearray
    """Base64 decode the request and return the results."""
    return b64decode(self.request)

def setRequest(self, req):
    # type: (bytearray) -> None
    """Base64 encode the request and store it."""
    self.request = b64encode(req)

def getResponse(self):
    # type: () -> bytearray
    """Base64 decode the response and return the results."""
    return b64decode(self.response)

def setResponse(self, resp):
    # type: (bytearray) -> None
    """Base64 encode the response and store it."""
    self.response = b64encode(resp)

Which converts our constructor to:

07-ObjectTableModel/Issues.py constructor
 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
def __init__(self, index=None, name="", severity="", host="", path="",
                description="", remediation="", request="", response=""):
    """Create the issue."""
    self.index = index
    self.name = name
    self.severity = severity
    self.host = host
    self.path = path
    self.description = description
    self.remediation = remediation
    self.setRequest(request)
    self.setResponse(response)

Modified UI

To display requests and responses, I changed them to Burp's IMessageEditor. Description and remediation are now JTextAreas (these allow displaying styleddocuments that we used in part 1).

IMessageEditors cannot be constructed normally. We have to use IBurpExtenderCallbacks.htmlcreateMessageEditor to get an instance. As a result, we need to pass an instance of callbacks to MainPanel via the constructor.

07-ObjectTableModel/MainPanel.py constructor
 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
class MainPanel():
    """Represents the converted frame from NetBeans."""

    # mostly converted generated code
    def __init__(self, callbacks, table=None):
        # removed
        self.tabIssue = JTabbedPane()
        self.textAreaDescription = JTextArea()
        self.panelRequest = callbacks.createMessageEditor(None, False)
        self.panelResponse = callbacks.createMessageEditor(None, False)
        self.textAreaRemediation = JTextArea()

A small gotcha when adding the IMessageEditors to the tab. You need to call getComponent on them to pass them as seen in the CustomLogger example.

# request tab
self.panelRequest.setMessage("", True)
self.tabIssue.addTab("Request", self.panelRequest.getComponent())

# response tab
self.panelResponse.setMessage("", False)
self.tabIssue.addTab("Response", self.panelResponse.getComponent())

IssueTableModel

The bulk of the change happens in the IssueTable.py file. IssueTableModel is now extending the AbstractTableModel class. Looking at the description, we only need to implement three methods. I followed this guide from 2008 and CustomLogger does the same:

In both examples, there is an underlying data structure which is an array of objects. The custom tablemodel manages adding and removing items. The table just displays them.

07-ObjectTableModel/IssueTable.py
 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
class IssueTableModel(AbstractTableModel):
    """Represents the extension's custom issue table. Extends the
    AbstractTableModel to make it readonly."""
    # column names
    columnNames = ["#", "Issue Type/Name", "Severity", "Host", "Path"]
    # column classes

    columnClasses = [java.lang.Integer, java.lang.String, java.lang.String,
                     java.lang.String, java.lang.String]

    # list to hold all the issues
    # if this does not work use an ArrayList
    # from java.util import ArrayList
    # issues = ArrayList() - issues.add(whatever)
    issues = list()

    def __init__(self, issues=None):
        """Create an issue table model and populate it (if applicable)."""
        self.issues = issues

We can see the usual column names/classes. Then we have the issues list which will hold all of them and is populated in the constructor.

Next comes the three methods we need to implement after inheriting from AbstractTableModel.

07-ObjectTableModel/IssueTable.py implemented methods
 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
def getColumnCount(self):
    # type: () -> int
    """Returns the number of columns in the table model."""
    return len(self.columnNames)

def getRowCount(self):
    # type: () -> int
    """Returns the number of rows in the table model."""
    return len(self.issues)

def getValueAt(self, row, column):
    # type: (int, int) -> object
    """Returns the value at the specified row and column."""
    if row < self.getRowCount() and column < self.getColumnCount():
        # is this going to come back and bite us in the back because we
        # are ignoring the hidden fields?
        issue = self.issues[row]
        if column == 0:
            return issue.index
        if column == 1:
            return issue.name
        if column == 2:
            return issue.severity
        if column == 3:
            return issue.host
        if column == 4:
            return issue.path
        return None

We are not displaying every Issue field so getValueAt only returns some of them. This is where we decide which column displays what field and can do any transformation that we want.

I added some extra utility methods like addIssue and removeIssue. There is a method named setValueAt which is not needed here because our table is read-only.

IssueTableMouseListener

The MouseListener is the same as before with some minor modifications mostly in the mouseClicked method.

07-ObjectTableModel/IssueTable.py mouseClicked
 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
def mouseClicked(self, event):
    if event.getClickCount() == 1:
        # print "single-click. clicked index:", self.getClickedIndex(event)
        rowData = self.getClickedRow(event)
        assert isinstance(rowData, Issue)

        # let's see if we can modify the panel
        # import burpPanel to modify it
        from MainPanel import burpPanel, MainPanel
        assert isinstance(burpPanel, MainPanel)
        burpPanel.textName.text = rowData.name
        burpPanel.textSeverity.text = rowData.severity
        burpPanel.textHost.text = rowData.host
        burpPanel.textPath.text = rowData.path
        burpPanel.textAreaDescription.text = rowData.description
        burpPanel.textAreaRemediation.text = rowData.remediation
        burpPanel.panelRequest.setMessage(rowData.getRequest(), True)
        burpPanel.panelResponse.setMessage(rowData.getResponse(), False)

After every mouse click, we want to display everything in the bottom panel. Note the difference in assignments to panelRequest and panelResponse. We are storing the requests in base64 inside the Issue object so we must use the helper methods (that handle the encoding/decoding) to get them.

Double-click creates a new issue and adds it to the table.

07-ObjectTableModel/IssueTable.py mouseClicked
 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
    if event.getClickCount() == 2:
        # open the dialog to edit
        # print "double-click. clicked index:", self.getClickedIndex(event)
        # print "double-click"
        tbl = event.getSource()
        mdl = tbl.getModel()
        assert isinstance(mdl, IssueTableModel)
        curRow = mdl.getRowCount()
        newRow = str(curRow+1)
        issue = Issue(index=newRow, name="Issue"+newRow,
                        severity="Severity"+newRow, host="Host"+newRow,
                        path="Path"+newRow, description="Description"+newRow,
                        remediation="Remediation"+newRow,
                        request="Request"+newRow, response="Response"+newRow)
        tbl.addRow(issue)

Looks respectable:

Custom IssueTableModel Custom IssueTableModel

What Did We Learn Here Today

We learned a lot of stuff and I think this is a good place to stop. In the next session, I will start by adding the edit functionality to the table. We will modify the double-click to create a new frame to edit the clicked issue and a new button to add new issues.